Modern Text Rendering
This talk will give a brief technical overview of typical modern text rendering approaches. The overview will trace the complete text graphics stack, starting from the elementary concepts of font glyph rasterization, through the hardware graphics processing unit, to pixels on the screen. Special attention will be given to engineering decisions that were made to improve the visual quality of Latin text, at the expense of use cases involving higher glyph counts, such as most CTL and CJK writing systems.